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Jafo
Oct 23rd '07, 10:43 AM
Colonies:
I noticed some of you guys building multiple colonies. I only have one right now and it is producing a substanital amout of resources for me. Have you noticed with the more planets you have the more noticed you are. Any pros or cons?

I have not been able to build any defenses on my colony yet, not sure why since the technology tree seems to effect all of our planets. All I can do is put defense fighters in orbit.


Defenses:
I have had only one person attempt to spy on me so far, but I have my spy research increasing as much as I can. What do you think is a good defense? I have large quantities of what I can build so far and I have a good number of Sheild Generators built. From you guys that have been attacked how well do shields and weapons hold up?


Resources:
Dante had suggested that I start farming inactive players. IT works, I have 5 fleets constantly out farming some getting better returns than others. I use the spy probes, thank god they are fast. I have only lost 1 cargo ship so far by doing this.



What are you guys doing? I see we are all growing quite well.

Kyraath
Oct 24th '07, 12:59 AM
I have three colonies and am building the colony ship for my fourth right now. I really like having colonies and all three are generating a ton of resources that they each end up using independently. The reason you can't build defenses on your colony is you need a shipyard on the colony in order to build the defenses. The research is universal but each colony needs a shipyard to build the defenses, or a science facility if you want to research directly from that colony.

As for defenses, I've been spending most of my time working up research and defenses. I don't have a single ship except for the colony ships that I've made and settled with. On all three of my planets I have at least 4 laser cannons and 4 ion cannons but some have more (up to 10 laser cannons and 8 ion cannons). I just unlocked the Gaus cannons so I'm going to start building those but they are kind of expensive so it may take a while to build them up. As soon as I get my fourth colony up and running I was planning on starting to build some ships to go out and gather some resources from the inactive players. Kinda wanted to wait until I unlocked the second level bigger cargo ship as it's only one research away.

Each of my planets have been spied on a couple times each but no one has tried to send any attacks so I don't know how my defenses will hold up. It's really hard to tell right now what all the numbers mean and I don't think I'll ever know until someone just attacks. Hopefully my defenses are enough though that it'll be too costly for anyone to attack me as they'll at least lose a couple ships. I'd rather these people just leave me alone heh.

Dante
Oct 24th '07, 10:47 PM
Ditto above.

I've been attacked several times. Once I broke 1,000 points I became a target. All of the people that have attacked me have been at the top end of the 2.5 times point range. Naturally this makes sense because it's easier for them to bully people this way. All I can suggest is somehow keep your ships on the go if you get attacked. Planet defenses help, but you really need alot to fend off the bigger birds. I've been building up a fairly large fleet of Guardians and this has helped, but now I'm getting hammered with Battlecruisers. Will it ever end!? :p

So for now, my biggest recommendation is to try and focus on offensive capabilites. By reading the forums I've learned people are almost mental about timing attacks. They will send out a flurry of spy probes on you to gauge your activity. Once they've determined the best chance for carnage they will send out their recyclers and then send their offense fleet. They calculate it so the offensive fleet will arrive before the recyclers get there (because offensive ships are faster) to sweep up, sometimes within 30 seconds of each other, so that you don't have a chance to reclaim your resources. This has happened to me five times already. First time this happened not only did they get through my planetary defense and stole resources but they also took the stuff left from the battle, totalling almost 160,000 in resources. As you can see that's a whole lot more than you get from inactives. All I can do is wish you luck in seeing them coming so you can station your fleet elsewhere. I don't know of any other defense move yet.

I'm planning on changing my tactics to being more aggressive soon. By the numbers, it's alot more lucrative being a bully than a nice guy. Plus it IS war after all. ;)

Jafo
Oct 25th '07, 08:17 PM
I have thought about colonizing additional planets. It seems to be a good way to get resources faster than farming inactive players, but it could make you a target unless you colonize planets in different systems.

We should consider colonizing planets next to each other. Any benefits you guys think?


I just built my first Gauss Cannon so I am happy with that. I have piled on the defense. I have put alot into defense, just don't know how good it will be. I have been fortunate, not to get attacked yet, but I am sure it is comming.

I am trying to build a fleet now, mostly for defense.


What about finding a common target to hit at some point? any thoughts?

Jafo
Oct 26th '07, 06:41 AM
Maybe I missed this part when I made my first colony. How do you rename them? Do you have to do it when you send the colony ship or can you do it after the fact.

D-Bone
Oct 26th '07, 09:16 AM
After the ship reaches its destination. You will see a new planet on the left called "Colony". Hit Options button at the very top right of the page. There you can rename.

Jafo
Oct 26th '07, 01:16 PM
Thanks D-bone

Kyraath
Oct 26th '07, 06:42 PM
So I still haven't even started on defensive ships, but my two biggest colonies now have four gaus cannons each and according to the stats on them they are pretty hard hitting. I'm mostly just trying to make my colonies very unappealing to attack and then I'll start on ships. Dante, you've been attacked a couple times so far, what kind of ships did they send and how many? What kind of defenses did you have in place on the planet and did they help at all? (non-ship defenses)

Jafo
Oct 27th '07, 07:32 AM
Dante,

Did someone come in and just attack you hard? You were over 3K points and now your under. What happened?


I have my 3rd gauss Cannon being built right now and I have like 30 L beacons, 20 L cannons and 60 rockets along with a few Ion Cannons and Shields. I noticed that each unit has a power value that contributes to the over all defense number so I see a benefit in building alot of the small things.

It is more expensive in the long run but when you have extra metal laying around build the rockets, it is 500 def points per rocket and if you don't have anything for people to steal from you they are less likely to attack you in the first place.

Dante
Oct 27th '07, 09:58 AM
Yes. My last attacker found which system I had all my guardians at and destroyed all of them. I've been trying to built a big enough fleet that I can do some damage with but he came in with Battlecruisers and my guardians didn't stand a chance. So far, all of the attackers that have been hitting me have been using Battlecruisers. I'm still strying to find a balance between offense and defense expenditures.

Jafo, my first attack I had defenses similar to yours but the attacker had 40 guardians and walked right through all of my defenses with me taking out only 4 of his ships. I believe the answer is having decent planetary defenses with ships, too.

Jafo
Oct 28th '07, 12:01 PM
I am just now ready to start building Guardians. I am still trying to figure out a good defense. I do agree though that you will need ships and planet defenses to protect yourself.


I found this guy today. He is too low for me to hit but maybe someone else can get him. He is active, but resource FAT.

Spy Report on [2:258:15]metal: 100000crystals: 100000gas: 100000Energy: 1243


Information about ships and turrets: Cargoship: 2 (0 level)
Scout: 1 (1 level)
Field Fighter: 9 (2 level)
Spy probe: 9 (0 level)
Satellite: 8 (0 level)
VVG Rockets: 30
Laser beacon: 77

Chance of failure 0%

Cyllene
Oct 29th '07, 02:00 AM
Goodness.....I haven't started building any defenses yet, still working hard on plugging materials into research.....any advice from you vets out there for us noobs? Lethal and I are about the same lvl in everything.....when should we really start worrying about attacks?

I was considering building my first LB today, wasn't going to worry much about the rockets, they didn't seem to have much attack power. Should I reconsider?

Jafo
Oct 29th '07, 06:47 AM
I would work on defense now and gradually increase it the larger you get. It does seem like when you get around 1000 points is when the larger players take interest in you. I remember when Dante hit 1000 people went after him. I have been more fortunate than him, but I have had a lot of people take interest after I hit 1000. It has alot to do with the ratios the games uses for its attack matrix.

The number one thing you can do is build resources now. Build your infastructure as quickly as possible. I particularly like the robot factories because that will allow you to boost whatever area you need when you run short on a resource. It really helps you suppliment your needs.

Get yourself a few spy probes and cargo ships and start farming inactive players that are close to you. That is a good way to help you get free resources. I have been farming the same planets for the past 5 days, an inactive player that has 4 planets, all of them fat. I stole probably close to 500K resources from him. Unfortunately today, The planets are gone so I have to find a new farm. :(

Cyllene
Oct 29th '07, 08:11 AM
Thanks, Jafo. Yes, I was looking into farming recycle fields and such, but I thought you needed a recycler to pick them up. Is there another way to farm resources from inactive players using only a cargo ship and a spy probe? If there is, that'd be great, I'm pretty close to being able to build both of those....

Appreciate the help.

Jafo
Oct 29th '07, 08:56 AM
The best way to do it is build a few spy probes, make sure you have a few levels of radar systems that way you can send multiple fleets out at one time. Send out all of your spy probes at one time and wait to see what they find. As soon as they come home launch your cargo ships as an attack and they will automatically pick up as much as they can. It is always based upon a ratio so you will not pick up everything that is there.

I have not used the recylcer ships yet, maybe someone else knows how they work. I would like to know myself. Anyone?

lethalmind
Oct 29th '07, 05:30 PM
Somehow I am a Bul fleet General and the batlle simulator seems very nice.
I can post here prop out comes if you have a need. Just give me the info and I will tell you propabilities..

Battle Begins 2007-10-30 00:32:49
10 battle cruisers lvl 2


Attacker: [::] (Attack: +0%, Shields: +0%)
Defender: [::] (Attack: +0%, Shields: +0%) Start of Round 1



Attacker (shoots with total 62640)

Battlecruiserhttp://i.bulfleet.com/pics/ships/f6t.jpg962640626400

Defender (shoots with total 72796.5)

ScoutField FighterSpy probeVVG RocketsLaser beacon1993077367.589109150004851042009900090006000 0169400

Start of Round 2



Attacker (shoots with total 55680)

Battlecruiserhttp://i.bulfleet.com/pics/ships/f6t.jpg855680553603.5

Defender (shoots with total 68827.5)

ScoutField FighterVVG RocketsLaser 153077367.54950150004851042004536060000169400

Start of Round 3



Attacker (shoots with total 48720)

Battlecruiserhttp://i.bulfleet.com/pics/ships/f6t.jpg748720484776

Defender (shoots with total 62010)

VVG RocketsLaser beaconhttp://i.bulfleet.com/pics/ver/v1.jpg2777135004851053880169400

Start of Round 4



Attacker (shoots with total 48720)

Battlecruiserhttp://i.bulfleet.com/pics/ships/f6t.jpg748720422766

Defender (shoots with total 50010)

VVG RocketsLaser beacon3771500485105160169400

Start of Round 5



Attacker (shoots with total 41760)

Battlecruiser641760372756

Defender (shoots with total 36540)

Laser beacon5836540125840

Start of Round 6



Attacker (shoots with total 34800)

Battlecruiserhttp://i.bulfleet.com/pics/ships/f6t.jpg534800336216

Defender (shoots with total 24570)

Laser beacon392457084080

Start of Round 7



Attacker (shoots with total 34800)

Battlecruiser534800311646

Defender (shoots with total 14490)

Laser beacon231449049280

Start of Round 8



Attacker (shoots with total 34800)

Battlecruiserhttp://i.bulfleet.com/pics/ships/f6t.jpg534800297156

Defender (shoots with total 4410)

Laser beaconhttp://i.bulfleet.com/pics/ver/v2.jpg7441014480

Lost structure: 572400
End of battle!



Attacker won the battle.
On these coordinates now there are: 59529 metal, 59529 crystals and 29764 gas.

Attacker loses points: 240
Defender loses points: 160.35



The defender reconstructs 60% of his destroyed defence turrets.

The attacker remains after the battle with Battlecruiserhttp://i.bulfleet.com/pics/ships/f6t.jpg530000292746 This is a attack on the so named planet with 10 lvl 2 battle cruisers.

I have till the 30th so not to long. Seems helpful later.

Cyllene
Oct 29th '07, 08:09 PM
Hmmm.....cargo ships sent out as an attack......I'll definitely have to try that, thanks.

Cyllene
Oct 30th '07, 10:49 PM
From what I read about recycler ships, those are used in tandem with an attack fleet, so they clean up debris fields and any fields available to be recycled on the planet. The whole thing about recycling is that it's first come, first serve....whether it's recycled by the owner or anybody else. I think eventually, I'd like to use recycler ships, but atm, they're far beyond my capabilities at this point.

Dante
Oct 31st '07, 10:34 AM
Yes, Cyllene. Recyclers are also used to mine gas from asteroids that randomly go through star systems. Those are the 'A's that you see next to the planet numbers. You have to time it right so that your recycler reaches the asteroid at the right time because the asteroid moves. You can see how fast it moves by hovering the mouse over the the A.

Also, what people are doing is (I may have mentioned this earlier) is they will send out a recycler to the planet they are attacking first and then send out their offensive fleet (which is faster than the recyclers) They time it so the offensive fleet will reach the victim just before the recyclers do. That way they do massive damage and the recyclers clean up afterwards and the victim does not have a chance to reclaim their own resources after the battle. This is what is happening to me and I'm having trouble recovering from it.

Cyllene
Oct 31st '07, 10:54 PM
Cool....I was wondering what was used to mine asteriods. Thanks.

Jafo
Nov 2nd '07, 06:51 AM
Damn Kyraath, nice point surge! You flew past me and Dbone like we were not even here. Is the multi planet idea working out that good?

I have 3 planets now, about ready to start a 4th. I have a bad feeling that my luck is going to run out soon, I have been having people taking more and more interest in me. I have been visited by about 2-3 just about everyday. I just hope my defenses hold, if I do get hit.


Dante, do you send recyclers to a spot where there is an asteroid belt and just send them to recycle? I have not built any of them yet, but maybe I will play around with them.

Cheesus
Nov 2nd '07, 11:10 AM
Am I doing something wrong? I've just been building buildings for the past week or so, doesn't seem like I'm making much headway. How long have you guys been at this?

Dante
Nov 2nd '07, 05:21 PM
Jafo: Use Astropolation on asteroids with your recyclers.

Cheesus: It takes a couple of weeks to get things going. We've been playing for about a month now, right dbone?

Kyraath
Nov 2nd '07, 07:21 PM
heh yeah I have had 5 planets for a long time now and the more I improve them the more points they draw. It's kind of crazy how fast the points came in, but it seems the higher level of a building or research that you do the more points you get for it. Like I think I got around 80 points for researching Ultraspeed 2. The next level is 80000 crystal though so it may be a while before I find out how many points it's worth. I'm really trying to be able to make battlecruisers though so I need 2 more levels of it.

So my general strategy has been to just keep building, I still haven't built a single offensive ship and I think that's really helping me increase in size. I only have about 10 gauss cannons and around 5 each of laser cannons and ion cannons on each of my planets. I've been attacked a couple times now and each time I have lost the battle. Hard to win when they send 147 guardians and 40 battlecruisers. No matter what I had set up I would have lost. With defenses you rebuilt 60% after the battle so you're not empty handed. I don't think that happens with ships. Ever time I've taken out around 4 or 5 of their battlecruisers and they have only stolen around 14000 resources from me. The debris field left after the battle was mostly their ships so I don't really consider that a win for them to pick up. Each time the attacker has lost more points than I did after the battle. I consider that a win even though I ran out of defense before they ran out of ships. It's been nice to not have to worry about where I keep my ships so they don't get destroyed by attackers, though it would also be fun to start attacking lower people now. The first time I got attacked was by someone who was around my point range.

Cyllene
Nov 3rd '07, 01:35 AM
I've only been playing about a week now, and I'm at the 200pt range atm. I haven't had anybody pay any interest to me yet, thankfully, but I've been trying to build better defenses lately. Lethal and I have started raiding inactive planets, I think he just put his 1st colony down, I'm storing up resources for mine.

As for battles, in all the simulations I ran before my general access expired, I was in the same boat as Kyraath....attackers lost more points than I did, so I just hope that discourages some people from coming after me.

As for points, the forums explained it as you get 1 point per 1000 resources you spend on something, so for example, building a colony ship takes 10K metal, 20K crystal and 10K gas, so you'd get 40 points for building one. So Kyraath's right...the higher level things tend to really boost your point total, whether they're buildings or researched items or ships or whatever.

Jafo
Nov 3rd '07, 07:34 AM
I have concentrated all of my defense on my homeworld. It has been spyed on several times, but fortunately no one has attacked it yet. I have 3 colonies that I use for mining and I am using my cargoships to funnel resources into my homeworld.

My mining planets have started to get hit, but they are only taking minimal resources becuase I constatntly keep pulling my resources to my homeworld. I have started building megashields so I hope they reinforce my defense. I am sitting right where you are now Kyraath, I am two steps away from battlecrusiers. It takes alot to get the resources to research it. I will be alot happier when I have them in my fleet.

I was just hit overnight by an alliance that we are NAP with, so I sent them a friendly reminder.

Cyllene
Nov 5th '07, 08:24 AM
Ok, survey question......what's the LOWEST number of fields anyone in the alliance has? Just curious, because my new planet has fewer fields than I thought was possible, lol, and I was curious if anyone else has a similar situation.....

My low field record = 97

Anyone else?

Kyraath
Nov 5th '07, 04:14 PM
Heh my smallest is 94 (that's the one named Weaksauce). But that should be plenty to build up some resources and a big ass shipyard to start pumpin out ships one day. I've decided it will not be one of my research centers as I'd rather save the space. Probably won't even build warehouses to save space and just pump out ships (later)(still haven't built any ships besides two recyclers to transport between colonies and try to clean up after a couple battles)

Jafo
Nov 5th '07, 08:27 PM
My smallest is 97 so far, good thing it is just a mining planet so resources are a good thing.

I finnaly have Battlecruisers comming off the production lines now and they are not cheap 40K metal and 20K crystals per ship.

Phantom
Nov 6th '07, 11:43 PM
This dude keeps Spying me. It is pissing me off! Like 40 times a day. Would all of you send a spy probe at him? Maybe that will get him off my back. thanks



Spy Report on [3:483:5]metal: 37117crystals: 1313gas: 4299Energy: 773

Information about ships and turrets: Cargoship: 30 (0 level)
Megacargo: 10 (0 level)
Field Fighter: 19 (2 level)
Guardian: 15 (1 level)
Spy probe: 2 (0 level)
VVG Rockets: 40

Jafo
Nov 7th '07, 06:51 AM
Yea, I have a guy doing the same thing to me, except he is farming one of my planets everyday. What sucks is I can't do anything to stop him except pull my resources off that planet on a regular basis.

Phantom. I sent that guy a few spy probes, I hope it helps.

Malice
Nov 7th '07, 10:07 AM
Yea, I have a guy doing the same thing to me, except he is farming one of my planets everyday. What sucks is I can't do anything to stop him except pull my resources off that planet on a regular basis.

Phantom. I sent that guy a few spy probes, I hope it helps.
You guys need a hitlist. Everyone in the alliance should bother them. Make it painful for them. Use the alliance! Eviscerate them!

Jafo
Nov 7th '07, 05:33 PM
yea, a hit list would be a great idea but the problem is we all started the round later in the game than most people so we are very small compaired to the rest of the alliances.

We have a good number of people in the alliance but our individual size is what matters when we attack. At some point I am sure they will restart the universe. If that happens we can all start at the same time and be in a much better position to defend each other.

Did you get in on this Malice?

Cyllene
Nov 7th '07, 06:51 PM
I know I'll help anyone in the alliance as much as I can, just ask. :)

Also,
Did you get in on this Malice?

If he isn't, he should be! Resistance is futile! You will be assimilated. :P

D-Bone
Nov 7th '07, 07:29 PM
1. I know Malice will not participate because he is a pansy.

2. We will for sure have to wait for the universe to restart to do anything serious. I suggest we all look at this as a practice round and figure out what works and what doesn't.

Malice
Nov 7th '07, 09:05 PM
1. I know Malice will not participate because he is a pansy.
No, Malice will not participate because Malice has zero time to spend on it and is not very interested to begin with. :P

Jafo
Nov 8th '07, 06:49 AM
1. I know Malice will not participate because he is a pansy.

I think I will have to agree with D-Bone on this one.
5-10 minutes a day for Bulfeet.

Jafo
Nov 8th '07, 02:57 PM
Hey D-Bone, whats going on with the alliances?

I just received 6 notifications about alliances and one of war. The "Dark Angel" alliance is the one that I have been hit by and we had a NAP with them now we are at alliance? If they don't have themselves set to alliance then they will attack us. I have had about 5 different people from their alliance looking at me.

BTW, you look like you took a hard hit, who did it?

Dante
Nov 8th '07, 05:14 PM
Dbone and I are playing around with Alliances to politic'ing our way into a more peaceful relationship with our NAP folks. If Dark Angel folks are hitting you then Dbone or I will be speaking with their leaders.

Jafo
Nov 8th '07, 05:45 PM
I have had several people from Dark Angel looking at my planets and I have been attacked by one of them as well. I sent the guy a message, he is wolverine from 2:251:1. The guy is not very friendly. Here is his response.

<H1>Wolverine

http://uni2.bulfleet.com/userpics/Wolverine.jpg

2007-08-11 14:53:13


Please show me where in our
clan page it says that we have
NAP. The fact that you want us
to have NAP with you doesn\'t
mean that we want the same.
And be gratefull that you are
out of my reach now, cause
your main planet would have
been recycled http://www.bulfleet.com/img/emot/icon_smile.gif have a nice
day http://www.bulfleet.com/img/emot/icon_smile.gif


</H1>


We are not listed as NAP or alliance on their page which means they will continue to attack us until their leader accepts the alliance.

Jafo
Nov 9th '07, 11:24 AM
Dbone and I are playing around with Alliances to politic'ing our way into a more peaceful relationship with our NAP folks. If Dark Angel folks are hitting you then Dbone or I will be speaking with their leaders.


If you guys are doing something about Dark Angel I hope you are successful. Just with in the past hour I have had two people from the Dark Angel alliance 1:422:5 & 2:278:7 send multiple spy ships to my homeworld. I feel a sever ass whipping comming my way. Most likely from that asswipe wolverine at 2:251: talking to his alliance buddies.

We are listed at alliance with them and we are NOT listed on their alliance page so we are a target to them.

D-Bone
Nov 9th '07, 11:49 AM
I will contact their leader today and see why they never added us.

Also, I wouldn't get too worked up about spies, I get spied about 20-30 times a day on average.

Jafo
Nov 9th '07, 12:10 PM
I don't mind getting spied on, It happens alot to me also. I just have multiple people from Dark Angel spying on me and I have already been attacked by people from Dark Angel while we were set to NAP.

Malice
Nov 9th '07, 12:35 PM
That game sounds like fun! So you can win by skill or just who started first? Sounds like WoW PvP...;)

Jafo
Nov 9th '07, 02:38 PM
That game sounds like fun! So you can win by skill or just who started first? Sounds like WoW PvP...;)

I think it is a little of both. You need to learn how to build your empire and manage your resources. When you attack you have to time things because all of your movement is real time based. If you can catch someones planet with the fleet out attacking someone else it is an easy win, if not you will take more losses.

The people who have been in the game longer definatley have an advantage because they have had more time to build, but the nice thing is there is a ratio system in place so the large people cannot beat on the small people.

Overall, I really enjoy the dynamics of the game it is one of the best games like this I have played. The fact that we have alot of us in here already is fun. It is honeslty worth a try to play and it does not take that long to learn.

Jafo
Nov 10th '07, 01:32 PM
Well, I just got hammered. My entire fleet was completely destroyed and my homeworld is a mess. Time to rebuild. I lost almost 2000 points.

{OOE}Death
Nov 11th '07, 06:59 AM
OK I've tried this game. I still don't see the point. I'm going to stop playing. Any body who wants what ever I have come and get it.

ragefire
Nov 12th '07, 12:27 AM
Concerning Dark Angel;
I think they just had a power change. For whatever the reason they went from one leader to another...

If I am not mistaken their old leader was empty_ and now it is mam4e. Perhaps that is why they are not declaring alliances or whatnot.
Just out of curiousity, why did we declare them allies after the NAP? What was the reasoning of the change?

~ragefire

Dante
Nov 12th '07, 08:54 AM
Dbone and I are playing around with Alliances to politic'ing our way into a more peaceful relationship with our NAP folks. If Dark Angel folks are hitting you then Dbone or I will be speaking with their leaders. ;)

D-Bone
Nov 12th '07, 09:29 AM
I never heard back from empty_ regarding why they never declared anything with us.

Dante, your turn. Could you please contact the new leader and see whats up?

Dante
Nov 13th '07, 08:13 AM
JUSTICE!!

The guy that has been my plague has been beaten down severely. Last I saw he was sitting at over 16,000 points. This morning he is now sitting at 5,100 points. Obviously he crossed the wrong alliance. My only wish was that it was me doing the beating. It is still sweet just the same.

Jafo
Nov 13th '07, 10:38 AM
Send him a few spy probes. If he has more than one planet find the one that has minimal defense and return him the favor. I am finnaly rebuilding.

One thing of note, Shields and Megashields.

(1) Shield cost 10K metal & crystal and gives you 80K structure points.
(1) Megashields cost 50K metal & crystal and gives you 300K structure points.

If you build (1) Megashield using 50K metal & crystal you get 300K structure points

If you build (5) sheilds, @80k structure poitns each, using the same 50K metal & crystal it gives you get 400K structure points.


Do the math, shields appear to be the better option.

Dante
Nov 13th '07, 12:18 PM
Good call on the shields, jafo. That's the kind of info we need to share here so we can rule the universe next turn. I'll start accumulating all the info and put it into a sticky post.

D-Bone
Nov 13th '07, 01:12 PM
Might want to check the forums on that, I think I remember reading somewhere that megashields protect things that the regular shields do not.

A good balance between the 2 may be better.

Cyllene
Nov 13th '07, 03:50 PM
A sticky/info post would be great. It'd be nice to have a reference place to share what we've learned and found on the game forums.

Personally, I'd like to know how structure points and power points and all that factor into the mechanics of the game. I'm at the point where I'm not sure what to do next...if on-planet defenses or ships are the way to go in terms of making myself a less-appealing target....

Dante
Nov 13th '07, 03:54 PM
Might want to check the forums on that, I think I remember reading somewhere that megashields protect things that the regular shields do not.

A good balance between the 2 may be better.
Found the thread that explains shields. Go here: http://www.bulfleet.org/forum/index.php?showtopic=46947&hl=shield

It seems shields don't work the way we think and it's a bit of a hot debate.

Jafo
Nov 13th '07, 04:52 PM
I read this whole post and maybe it would make sense to build both. I have multiples of both, but when you look at how the battle simulations go your structure is your defense against your attackers power. The higher it is against your attackers Power the better chance you will have to survive an attack.

Jafo
Nov 14th '07, 02:19 PM
Have you guys had any luck with the Dark Angel alliance? I just got hit by another one of them 2:268:1. I don't think they are interested in an alliance with us.

Jafo
Nov 15th '07, 08:38 AM
Have you guys had any luck with the Dark Angel alliance? I just got hit by another one of them 2:268:1. I don't think they are interested in an alliance with us.

Bumpy Bumpy

Cyllene
Nov 15th '07, 04:09 PM
I have no idea who targeted me, but I just got whomped.... :\

Luckily, aside from loss of resources, it wasn't too awful.

Jafo
Nov 15th '07, 06:20 PM
Look in your spy reports for the planet that was hit. Click on the battle report and you can see what planet they came from.. Let us know who it was.

Cyllene
Nov 15th '07, 07:24 PM
Well, that's what I tried to do....I didn't get a spy report, just a military report, and all it told me was what was stolen, not what was destroyed or who did the attacking. Not sure where else to look, but the planet that was hit was my colony in Lethal's galaxy, 4:11:5.

So, as a result, I've been bolstering defenses on all 3 of my planets, and I transferred off all my resources from the planet that was hit. At least nobody recycled the debris fields on the planet before I got to them, yay.

I wish I had more info to give you guys, sorry. Wait, just found it.....

Attacking planet was 4:2:1, and he attacked with about 26K power vs my 4K of defense.....what a jerk. 5 cargo ships, 1 megacargo, 13 field fighters and 3 guardians. Talk about overkill....wow. I want to go beat him now....../grumble.

Cyllene
Nov 15th '07, 10:25 PM
Ok, having a friend of mine apply to the alliance....he was nice enough to help me wipe the guy who attacked me off the face of the universe. Char name is Caleb, so if you see his application, you'll know who he is.

Thanks much!

PS> Special thanks to Lethal too for helping coordinate attacks on 4:2:1.

Cyllene
Nov 16th '07, 04:01 AM
Ok.....I love the alliance! Yay to OOE!

Between my friend and Lethal, the guy who attacked me has nothing left. Here's the end of the battle report:
------------------------------------------
Lost structure: 152600

End of battle!

Attacker won the battle.
On these coordinates now there are: 29909 metal, 29909 crystals and 14954 gas.

Attacker loses points: 24
Defender loses points: 115.4
------------------------------------------

I feel all warm and fuzzy inside..... So, recycle fields at 4:2:1. (We already cleaned up all the stuff from Lethal's attack.) Thanks guys. I'm building up my own fleet so call on me if you need someone hammered.

Jafo
Nov 16th '07, 02:21 PM
I took a look at him but he was already below my ratio, so I could not do anything to him. Someone had already put a serious beating on him. Nice work.

Cyllene
Nov 16th '07, 10:56 PM
Yeah, retribution was swift and unyielding.

Jafo
Nov 17th '07, 03:46 PM
Have you guys had any luck with the Dark Angel alliance? I just got hit by another one of them 2:268:1. I don't think they are interested in an alliance with us.

Bumpy Bumpy


Bumpty bump bump bump!

Kyraath
Nov 18th '07, 05:09 AM
Ok, I have the tip of all tips here for you. I've discovered that the more defenses you have, the bigger target you are to an enemy and the more they want to attack you. Yes they will lose some ships in the attack, but since they are timing their recyclers to pick up the debris 30 seconds after the attack, they will get enough resources to replace all of their ships they lost, plus a ton from the defenses they destroyed. And the more defenses you have, the more debris comes from your defenses instead of their ships. Which means they get a bigger haul from attacking you. I've completely changed my strategy and people are not really attacking me at all anymore. I have tons of spy probes but when they see my planets I'm a poor target. Here it is, the ultimate tip:

MegaCargo Ships.

Every one of my planets now has 6 megacargo ships. Whenever I know I can't play for a while (like sleep time or work time) I pick an inactive player around 50-60 solar systems away and send all my cargo ships on an attack run. I load up all my cargo ships with ALL of my resources except for 1000 gas (to fuel the attack run) and set the speed to around 10-40% (depending on how much time I want to be afk). Then the ships travel for like 10 hours safely carrying all of my resources to another planet and back and the whole time they cannot be attacked. And the spy probes keep coming and see my planets as no defense, no ships, and MAX 20000 of each resources (which would be a 10000 each haul in an attack) totally not worth attacking. My planets look even worse if they spy close to the time of my departure (zero resources, zero ships, zero defenses). You can expand this plan to protect an attack fleet of yours also and just send battlecruisers (or whatever offensive ship you have) with the cargo ships. Ten hours later, that 100k resources you sent off comes back (sometimes with a little more from the inactive - though that's not the point - send it to a safe location that will have no defenses) and you have all the saved resources plus all the overnight-generated resources (sometimes only 1/2 of the overnight-generated resources if you were attacked, but that's not likely anymore) all together and ready to build something big. (I'm one research away from Bombers, two away from Destroyers, and am producing Megatons now because of this tactic)

Good luck, and keep this one in the ranks, it's golden :D

Dante
Nov 18th '07, 07:46 AM
Ok, I have the tip of all tips here for you. I've discovered that the more defenses you have, the bigger target you are to an enemy and the more they want to attack you. Yes they will lose some ships in the attack, but since they are timing their recyclers to pick up the debris 30 seconds after the attack, they will get enough resources to replace all of their ships they lost, plus a ton from the defenses they destroyed. And the more defenses you have, the more debris comes from your defenses instead of their ships. Which means they get a bigger haul from attacking you. I've completely changed my strategy and people are not really attacking me at all anymore. I have tons of spy probes but when they see my planets I'm a poor target. Here it is, the ultimate tip:

MegaCargo Ships.

Every one of my planets now has 6 megacargo ships. Whenever I know I can't play for a while (like sleep time or work time) I pick an inactive player around 50-60 solar systems away and send all my cargo ships on an attack run. I load up all my cargo ships with ALL of my resources except for 1000 gas (to fuel the attack run) and set the speed to around 10-40% (depending on how much time I want to be afk). Then the ships travel for like 10 hours safely carrying all of my resources to another planet and back and the whole time they cannot be attacked. And the spy probes keep coming and see my planets as no defense, no ships, and MAX 20000 of each resources (which would be a 10000 each haul in an attack) totally not worth attacking. My planets look even worse if they spy close to the time of my departure (zero resources, zero ships, zero defenses). You can expand this plan to protect an attack fleet of yours also and just send battlecruisers (or whatever offensive ship you have) with the cargo ships. Ten hours later, that 100k resources you sent off comes back (sometimes with a little more from the inactive - though that's not the point - send it to a safe location that will have no defenses) and you have all the saved resources plus all the overnight-generated resources (sometimes only 1/2 of the overnight-generated resources if you were attacked, but that's not likely anymore) all together and ready to build something big. (I'm one research away from Bombers, two away from Destroyers, and am producing Megatons now because of this tactic)

Good luck, and keep this one in the ranks, it's golden :D
Great tip, KYRAATH! I've considered this tactic myself but I've never implemented it and should have been doing it all along. This, I believe, is what the bulfleet forums call fleet save or fleet hiding.

Jafo
Nov 18th '07, 09:53 AM
That is a great idea. I have thought about that before, but not on the scale that Kyraath is effectively using. That is a great way to guard your resources. Here is another idea.

Since my homeworld was pounded on a week ago, I have changed tactics from building a fleet for defense to actually building a solid defense. I am mass building defenses on my homeworld specifically "Shields". You take the standard offensive power of a guardian "2500 at level 0" or a Battlecruiser "6000 at level 0". I have Shields with 80,000 structure points each. I currently have over 50 Shields on my homeworld giving me 4,000,000+ structure points. In addition to this I have 30+ Gaus Guns giving me 30,000 structure points each and 15,000 power points each for a total of 900,000 structure points and 450,000 power points. I currently have 300+ VVG rockets at 2000 structure points and 500 power points each for a total of 600,000 structure points and 150,000 power points. I also have multiples of Laser cannons, laser beacons, and a few ion cannons but this is roughly a total.

Planetary Defense
5,500,000 structure points (not including technology bonus)
600,000 power points (not including technology bonus)

100 Battlecruisers "level 0" at 6000 power points and 60,000 structure points for a total of 600,000 total power and 6,000,000 structure.

100 Battlecruisers "level 5" at 8400 power points and 84,000 structure points for a total of 840,000 total power and 8,400,000 structure.

Obviously this would be one hell of a battle and this would be recycle feast, but the point is the attacker is going to loose a substantial amount of their attack force to make this happen thus themselves loosing alot of points that they will have to rebuild in attempt to gather resources from recycling. They may be able to break my defenses, but they will hurt themselves in the process so the questions is. Is it worth the loss to make a gain? They will loose all their attacking force. Your planetary defenses rebuild themselves 40-60% of normal strength after they are destroyed. I will still have a substantial defense.

I have had people double my size spy on my homeworld, but yet I have been spared. How long this will last? I do not know, I am going to continue to test this idea. I am building more components that add to my power rating now so I can increase my damage to an attacking fleet.

I am also using my fleet for attacks and sending out my own recycling fleets. It is very effective, but again. I am cautious about who I attack because I know how much it costs me to build a battlecruiser, thus supporting my defense theory. This game is about power vs structure when it comes to fighting.

And the bastard who destroyed my homeworld last week. Someone pounded on him and weakend him enough so I could get "PAYBACK". He had no defense turrets, only a fleet for defense. I wiped his fleet out and left his homeworld completely defensless. My recyclers had a hayday on his destroyed fleet.

I think we are learning the game. There are alot of way to play.

Jafo
Nov 20th '07, 12:56 PM
There are a few of us that are now breaking the 10,000 point mark. Anyone above 10K can receive resources from all players. So if you get beat on and you need help rebuilding we can now help each other. Even the players below 10K can send resrouces to players higher than 10K, but if your below 10K get yourself to 10K that way if you need help we can help each other.

Cyllene
Nov 20th '07, 02:17 PM
I was just wondering what's going on with the alliance/NAP side of things. Every time I check, nobody but Destroyers has us listed in their alliance/nap lists.....does this mean we don't actually have alliances with anybody but Destroyers? Just curious how things are going on the diplomatic front....

D-Bone
Nov 20th '07, 03:03 PM
I have appointed Dante as head diplomat. It is in his hands. :happy:

Jafo
Nov 20th '07, 07:30 PM
Hey guys anyone who can hit a target around 5000 points hit this guy.

I attacked his homeworld earlier while his fleet was out and took a good chunk of resources from him. He responded by hitting one of my mining colonies. I hit two more of his planets so he sent his entire attack fleet to my homeworld and I destroyed it with my planetary defenses. His fleet is gone and he has little to no defenses on his planets.

He lost 985 point and is now below my attack ratio so I cannot hit him any more.

If you can hit 5K planets here you go. Have fun.

2:323:5 homeworld
2:324:5 colony
2:314:6 colony

Cyllene
Nov 20th '07, 11:29 PM
I have appointed Dante as head diplomat. It is in his hands. :happy:

/supportive cheers for Dante!

Good luck. :)
-------------------

I'd attack that guy, Jafo, but he's still above my attack ratio....but I'm keeping an eye on him, I'll get him soon.

Dante
Nov 21st '07, 09:03 AM
At least I now have diplomatic immunities. Does this mean I can do anything without consequence?

Jafo
Nov 21st '07, 10:45 AM
At least I now have diplomatic immunities. Does this mean I can do anything without consequence?

Well, you have to do something first. :doh: You may have diplomatic immunities, but not Jafo immunities.

Cyllene
Nov 21st '07, 02:02 PM
I'd say we need to get rid of our alliance status with Dark Angel. My friend (Caleb) just got creamed by someone from their alliance today. Attacking planet was 5:453:13, char name Stanimir, and took my friend for 500+ points.

Since Jafo's been having the same trouble with Dark Angel, I'd seriously suggest some sort of solution asap. It's irritating to keep getting attacked by an 'ally.'

Dante
Nov 21st '07, 03:28 PM
I'd say we need to get rid of our alliance status with Dark Angel. My friend (Caleb) just got creamed by someone from their alliance today. Attacking planet was 5:453:13, char name Stanimir, and took my friend for 500+ points.

Since Jafo's been having the same trouble with Dark Angel, I'd seriously suggest some sort of solution asap. It's irritating to keep getting attacked by an 'ally.'
I sent their leader a 'diplomatic' message this morning. We'll see what comes of it.

D-Bone
Nov 21st '07, 04:45 PM
FYI, 2 guys I work with here have been sucked in and are part of the Alliance now. In case you get messages from bigjoe1968 and ceasar152, they are legit.

Cyllene
Nov 22nd '07, 02:49 AM
FYI, 2 guys I work with here have been sucked in and are part of the Alliance now. In case you get messages from bigjoe1968 and ceasar152, they are legit.

Cool! I was wondering who they were. :)

Btw, I got attacked again.....luckily, it was another solo, un-allianced person who attacked my colony and left with a whopping 6249 resources. I lost a few ships/guns/etc, but with 6200 resources lost...I think I'm the one laughing....esp since attacker (3:247:14) sent 24 cargo ships, 5 megacargos, 7 guardians and 59 Noxxis Speeders.....lol....great win, dude....hehehe

Dante
Nov 23rd '07, 09:42 AM
I think we may have to start a new thread. This one keeps rambling on and on...

Btw, I got attacked again.....luckily, it was another solo, un-allianced person who attacked my colony and left with a whopping 6249 resources. I lost a few ships/guns/etc, but with 6200 resources lost...I think I'm the one laughing....esp since attacker (3:247:14) sent 24 cargo ships, 5 megacargos, 7 guardians and 59 Noxxis Speeders.....lol....great win, dude....heheheI've been using Kyraath's latest tactic with great success with resources to spare now. Although, I lost alot of key ships yesterday because it seemed everyone had yesterday off due to Thanksgiving and they used that time to attack everyone. I was hit four different times and I lost my all my guardians I was amassing since I wasn't able to 'tend' to my empire.

And BTW, if you didn't get the message in game, we no longer have any affiliation with Dark Angel. They are now in open season.

Jafo
Nov 23rd '07, 03:22 PM
I took a hard hit on Thanksgiving. I am beginning to see that their ratios are a little unfair. I was at 14K and was hit by someone who was 30K. He sent 218 Battlecruisers to my homeworld, I killed 78 of the 218. Anyone who has battlecruisers knows how much it takes to build them. He destroyed all of my defense but I rebuilt 60% of it. I still have a good defense though. Over all. He lost 2800 points and I lost 3500 points. He did not steal much, but there were alot of resources to recycle.

lethalmind
Nov 30th '07, 08:51 AM
UNSS / http://uni2.bulfleet.com/flags/us.gif (http://uni2.bulfleet.com/pl_info.php?p_id=113331) Ponio [4:26:11] (http://uni2.bulfleet.com/galaxy.php?c1=4&c2=26&c3=11)
Attacker won the battle.
On these coordinates now there are: 177944 metal, 177944 crystals and 88972 gas.

Attacker loses points: 486
Defender loses points: 1136

and everything in orbit is gone /cry

all my ships and most of my defenses. I slipped up and did not have them away for once. sigh

D-Bone
Nov 30th '07, 10:20 AM
Yeah, I'm not sure I'm gonna keep playing. I miss one day of not logging in and I have to start from scratch now.

Lame.

Jafo
Nov 30th '07, 10:33 AM
I feel your pain. I became a Farm for <Red Army> They cycled me down the food chain to the point it was usless to rebuild and I could do nothing to defend against them. Instead of giving them something to farm I just simply hit the delete button on every planet.

Cyllene
Nov 30th '07, 06:41 PM
UNSS / http://uni2.bulfleet.com/flags/us.gif (http://uni2.bulfleet.com/pl_info.php?p_id=113331) Ponio [4:26:11] (http://uni2.bulfleet.com/galaxy.php?c1=4&c2=26&c3=11)
Attacker won the battle.
On these coordinates now there are: 177944 metal, 177944 crystals and 88972 gas.

Attacker loses points: 486
Defender loses points: 1136

and everything in orbit is gone /cry

all my ships and most of my defenses. I slipped up and did not have them away for once. sigh

Yeah, this same guy's been watching me too, along with a few others....I expect yet another whomping coming up. Only thing I can recommend though (which honestly has worked for me, believe it or not) is DO NOT have all your planets in the same galaxy....I think that's just setting out a 'hit me' flag. I have 2 colonies that get the snot kicked out of them regularly, but for some reason, my other planets are doing ok. I hope that keeps up.

ragefire
Dec 1st '07, 12:53 AM
Hey, I just wanted to let everybody know that I have dropped playing bulfleet because I have gotten too bored with it. So, because I would rather my lovely resources go to you people then anybody else...

Arda [2:493:1] (http://uni2.bulfleet.com/planetchanger.php?id=13916&where=/main.php)

A-Fire [2:494:15] (http://uni2.bulfleet.com/planetchanger.php?id=17424&where=/main.php)

B-Fire [2:493:2] (http://uni2.bulfleet.com/planetchanger.php?id=23240&where=/main.php)

Please, enjoy.

Phantom
Dec 1st '07, 07:05 PM
I had a bunch of fleets in bound so I went to options and deleted my planets! :p

Cyllene
Dec 2nd '07, 02:33 AM
Ok, I got attacked again, but I think I did pretty well....I'm attaching the link to my battle report. I think it's an interesting lesson....this guy attacked my colony, which was tiny and not well-defended, but I was able to destroy the attacking fleet.

http://uni2.bulfleet.com/bericht.php?pol_id=2101099d

I think having a small 'cannon fodder' group of ships around a planet is a good idea....but you have to be willing to sacrifice them. I only had 5 field fighters and 3 guardians up against 8 battlecruisers and 11 cargo ships, but they survived long enough for the combo of the ships (all lost) and my planetary defenses (zero lost) to beat down the attacking fleet. I dunno.....just looking for ways to try and survive a little bit in this game where the object seems to be to beat down the lowest-point person you can find to attack....

Dante
Dec 2nd '07, 03:35 PM
I'm sorry guys, but I'm done with this game. It is just too unbalanced with the way the numbers are. If you build defense it does nothing but attract attention. The only way to get ahead is to constantly feed off of the helpless smaller folks (I suppose that's nature at its finest, eh?) Anyway, I deleted my account more out of frustration than just quitting. I was getting hit so much there was no chance to recover.

Dbone made an observation about a mistake that both of us made. We made our colonies right next to each other that we think may have made us more of a target than it should have. Lessoned learned... spread yourself out to make you a harder target.

Cyllene
Dec 4th '07, 05:44 AM
Ok, I'm guessing everyone's pulled out of this game now? Seems like everyone above the Lt. lvl is erased now......but yeah, I'd agree, the numbers are unbalanced, but it was fun for awhile. :)

Kyraath
Dec 4th '07, 06:45 AM
It was fun for a while, but i missed a single check session and some jackass dropped a colony in my solar system and started sending ships constantly. He was attacking about 6-10 times per day on each colony. Sure supplied him with a ton of resources and made it so I couldn't do anything. It was fun for a while, but the numbers are all screwed up. The only way to really advance once you get higher is to pick on the smallest guy you can who can't possibly defend themselves. Might be fun to play again after a reset, but at the same time the only thing I hadn't researched was the gravity drive, the only think I hadn't built was the deathstar. So all that was left was to pick on people smaller than me and that's just no fun.

It was a fun distraction for a while though, it was cool having us all in there and together on a game again.

D-Bone
Dec 4th '07, 08:17 AM
Dante and I are testing out a new game right now. So far it looks good but we want to put a little time into it before we pull everyone over in case it sucks as well. We'll let you know.

Ms. Dantette
Dec 4th '07, 06:33 PM
Dante and I are testing out a new game right now. So far it looks good but we want to put a little time into it before we pull everyone over in case it sucks as well. We'll let you know.Agreed. So far I'm totally sucked in and my seven day protection is now over. Now we'll see how the numbers stack up and if they work or not.

Cyllene
Dec 4th '07, 09:48 PM
Yeah, it was fun to have alot of us in the same game. Keep us posted on the new one....I'd like to find something else to occupy my time. :)

Dante
Dec 6th '07, 01:20 PM
Dante and I are testing out a new game right now. So far it looks good but we want to put a little time into it before we pull everyone over in case it sucks as well. We'll let you know.Agreed. So far I'm totally sucked in and my seven day protection is now over. Now we'll see how the numbers stack up and if they work or not.I just saw that my daughter was logged in when I posted that.

Here's the game dbone and I have been checking out. http://www.astroempires.com (http://www.astroempires.com/) If you decide to play, join the delta server. Dbone, ragefire and I are currently in a massive guild called GRITS and they're a bunch of cool people which I would like to stay in mainly for protection. Play this game with an open mind and only stay if you enjoy it. I'm wary of recommending it based on the failure bulfleet was.